Find data or return default.
Source position: fgl.pp line 430
public function TFPGMapInterfacedObjectData.TryGetData( |
const AKey: TKey; |
out AData: TData |
):Boolean; |
TryGetData will search the map for AKey and return True or False depending on whether the value with the given key was found. If the key was found, the associated value is returned in AData, if it is not found a default value (using Default) is returned.
None.
|
Find item based on key. |